Week #5: Sequencer

I did not realize I also ended up doing this assignment for last week's assignment. So I made some minor changes to the scene. I adjusted and added some lights and shortened the time the camera stayed on each character (I felt it lingered on them for a little too long). I also added an audio source in the house. This sounded good in UE4, but rendering the video separated the audio and sequencer footage. Not only that, the audio sounded a lot worse than it initially was. So I fixed this by importing the audio into Premier and lining it up with the footage. I also added audio fades and gains to recreate the spatial sound.